Combat simulator now simulates health based effects in calculations (Health regeneration, Damage over time, dealing damage as a percentage of health, etc)
05/20/25
Add support for patch 18.27100
04/26/25
Add support for patch 18.21333
04/12/25
Add support for patch 18.18178 (Chinese DLC)
Combat simulations now include damage done by charge attacks
Combat simulations now include movement speed (e.g. ranged units can shoot first while melee units have to run to close the distance)
02/01/25
Add support for patch 17.64528
11/25/24
Add support for patch 17.51177
11/08/24
Add support for patch 17.43876
10/28/24
Fix DPS calculations for units that have multiple projectiles (e.g. the Cheiroballista).